I have no clue what size cap you are charging up. You will also need a diode across the inductor and the load, as when the MOSFET turns the inductor current off, the inductor will try to keep the current flowing, resulting in the polarity across the MOSFET reversing, and the voltage to reach a very high peak, which will destroy either the load, the MOSFET, or both. If you do not allow sufficient time for the inductor to discharge, you will again wind up with a heating problem. Once the voltage across your 1 Ohm resistor reaches the threshold, you will then need to turn the MOSFET off for a period long enough to completely discharge the inductor. Otherwise, the capacitor "looks like" a dead short to ground to the MOSFET you will not be able to turn the MOSFET on and off quickly enough to prevent it from heating up.Īdding an inductor will cause the current flow through the MOSFET to start at zero, and then (relatively) slowly build up. Warp car forward/backward keeping all momentumįuture-proof car tuning menu with 255 categoriesĭisplay tons of useful info on screen about all peds, vehicles, objects, buildings and interior instances in the game world, including health, distance, pointer in memory, vehicle gear/turbo/temperature/RPM/fuel, etc.You need an inductor between the MOSFET drain and the capacitor. set mouse sensitivity or screen brightness way lower/higher than what the game caps it to, and toggle shadows instantly (WIP)ĭisplay various useful bits of info about the game such as the pointer to the player's ped and vehicle, timestep, game timer, car pedals & steering wheel, etc.
Mos vs scroll reverser free#
Trigger the DMT scenario from Did Somebody Say Yoga during free roamĬhange game settings while in-game without any caps, e.g. Randomize car color variations to solve the issue of the first one or two color combinations of each car showing up too often Unlock the max velocity and turn velocity of vehicles and ragdolls Manually toggle the burn effect on vehiclesĭisable water physics without removing water as a whole Toggle visibility of car body and wheels separatelyĮdit natural traffic car color combinations while in gameĭisplay distant vehicle imposters up closeĭetach parts from spawned objects, such as breaking specific parts of lamppostsĭisable nighttime car lights or force them on during daytimeĭisable emissives at night or force them on during daytimeĭisable lamps at night or force them on during daytime Record and play back paths of up to 128 cars simultaneously Remove forced explosion when a car falls on its roofĭetach ANY car part, including previously impossible to detach parts such as fenders, wheels, bumpers and windowsĬar, ped, weapon, weapon attachment and object lists that include all game models including addons Manually view an LOD level of car models regardless of distance Hash Reverser, enter a hash and have it reversed as soon as the game makes use of it Remove camera shake from vehicle and on-foot camera, including shake from car collisionsįull RGB color options for vehicles, including a separate option for pearlescent rather than being shared with color 3, and an option for coloring all non-colorable partsįree camera that works in cutscenes and doesn't disable first person animations Remove player damage from vehicle impacts and the forced 50hp of damage from windshield launches Remove all teleporting up curbs from vehicle physics Remove auto-steering when police ram your car or shoot your tires out
![mos vs scroll reverser mos vs scroll reverser](https://htmlimg2.alldatasheet.com/htmldatasheet2/60810/FUJI/2SK1279/81/1/2SK1279.png)
![mos vs scroll reverser mos vs scroll reverser](https://htmlimg2.alldatasheet.jp/htmldatasheet2/63401/HITACHI/4AK18/493/2/4AK18.png)
driving over debris in a car)Ĭhange all vehicles to handle like in GTA IV with auto-generated new handling for every car model Object OHKO (all objects explode on damage, e.g. Vehicle OHKO (for either only the player's car or all cars) as well as rotate them while keeping physics intact Rescale cars, peds, objects and buildings non-uniformly, make them bigger, taller, wider, shorter, etc.
Mos vs scroll reverser mod#
Make on-foot movement much less annoying by removing stumbling, ragdoll when jumping into walls, and ledge drops when trying to jumpīuilt-in chaos mod with more than 370 effects and Twitch voting support Make reflections reflect the world exactly as it appears, including high quality models and dynamic objects such as street lights (but not vehicles or peds) (WIP)
![mos vs scroll reverser mos vs scroll reverser](https://htmlimg2.alldatasheet.co.kr/htmldatasheet2/80105/INFINEON/SPW20N60C3/1311/4/SPW20N60C3.png)
Note that features have only been tested on 2372 and up, so some older versions (in options such as car wallhack) might break. Insert - (Car Recording) Place checkpointĮnd - (Car Recording) Rewind to checkpointĬustom hotkeys can be defined to toggle any menu option at any time in the.
![mos vs scroll reverser mos vs scroll reverser](https://htmlimg2.alldatasheetcn.com/htmldatasheet2/80109/INFINEON/SPW32N50C3/982/3/SPW32N50C3.png)
Mos vs scroll reverser code#
Most of the code has been totally rewritten from the IV version as well to be much cleaner and more stable. The most powerful trainer from IV, now in V!Ī lot of work was put into this mod, specifically to use the least amount of natives possible, and to add brand new functions by reverse engineering the game itself rather than messing with said natives.